Today, Danny has posted a compilation of render times featuring up to three GPUs. NOTE: The AE Ray-traced 3D animation we refer to as "robot" was provided courtesy of Juan Salvo and Danny Princz. After Effects automatically uses all NVIDIA GPUs to render the project - assuming the model name of your GPU pre-exists in or is added to the AE Whitelist of "raytracer_supported_cards." (FASTEST = the LOWEST time in MINUTES.) Notice the reduction in render time with two NVIDIA GPUS versus one. One GTX 690 = one EVGA NVIDIA GeForce GTX 690 (in a 6 Core Mac Pro)Īfter Effects CS6 Ray-traced 3D project of an animated robot uses CUDA capable GPUs exclusively for rendering. One K5000 = one NVIDIA Quadro K5000 for Mac (in a 12 Core Mac Pro) Two K5000s = two NVIDIA Quadro K5000s for Mac (in a 12 Core Mac Pro) One GTX 680 = one EVGA NVIDIA GeForce GTX 680 Mac Edition (in a 6 Core Mac Pro) Two GTX 680s = two EVGA NVIDIA GeForce GTX 680 Mac Editions (in a 6 Core Mac Pro) Posted Thursday, May 30th, 2013 by rob-ART morgan, mad scientistĪppended Wednesday, June 5th, 2013 with more GPU combosĭid you know that certain Pro Apps render faster with two GPUs instead of one? To illustrate this phenomenon, we conspired with a remote mad scientist at Democrafters to give you examples of the boost you get with two different models of NVIDIA high-end Mac GPUs.Ħ80s + Q4000 = two GeForce GTX 680s + Quadro 4000 (in a 6 Core Mac Pro)
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